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Return of the Jibo: Generative AI & Social Robots for Virtual Production Education
D. Pillis, MIT, USA

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Return of the Jibo

This paper explores the integration of Jibo, a social robot, with generative AI in film-making education. Deployed in college classrooms, Jibo supported creative workflows by helping students write scripts, storyboard, and act in AI-enhanced films.

The study documents increased student engagement, emotional bonding, and reduced anxiety, suggesting social robots can enhance AI-assisted learning in creative disciplines.

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Storytelling Robots

I collected public domain 2D animations comprising a geneology of CGI from 1963 to 1987, and used fragments of the animations to create a 3D environment for storytelling.

 

Ed Catmull’s 3D hand and Fred Parke’s 3D face were re-created in contemporary 3D software, and re-animated in an interactive 3D narrative environment.

Human Robot Interaction

Users explored a chronology of CGI history by retargeting their hand gestures via a Leap Motion Controller onto Catmulls’ “hand”.


The dialogue of the story was told by two bookended iMac G3 monitors, each animated by Parke’s faces, re-animated with the original Apple text-to-speech engine, “MacinTalk”.

A Spatial Narrative on Hardware

Using media artifacts with contemporary technology, the story of “The Machine Stops” was told through the medium of media archaeology.

 

 

Human Robot Interaction

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Full Paper

At the 2025 MIT AI and Education Conference, I presented research on integrating Jibo, a social robot, with generative AI in film-making education. The project examined how Jibo supported students in writing, storyboarding, and performing in AI-assisted films, highlighting new possibilities for creativity and collaboration in the classroom.

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